AI Insights · Timothy · October 2021
Top 5 2D Anime Games Performance in South America Q3 2021
Explore how the top 5 2D Anime Games fared on a unified platform in South America during Q3 2021, with insights on downloads, revenue, and active users.
In Q3 2021, the top 5 2D Anime Games on a unified platform in South America showcased varied performance metrics.
Hero Wars: Alliance RPG saw its weekly revenue peak at around $93K in mid-July, with a low of approximately $40K in early September. Weekly downloads fluctuated, starting at about 50K in late June and dipping to around 13K by the end of August, before recovering to roughly 40K in late September. Active users showed a downward trend from around 147K in early July to about 100K by the end of August, then rebounding to approximately 130K by the end of September.
Yu-Gi-Oh! Duel Links reported a steady revenue stream, peaking at around $65K in early August and hitting a low of about $28K in late September. Weekly downloads hovered around 14K to 16K throughout the quarter, with a slight peak at 16K in mid-September. Active users remained relatively stable, averaging around 260K, with a peak of approximately 278K in early August and a dip to about 232K in early September.
AFK Arena experienced a consistent weekly revenue of around $24K in mid-July, tapering off to approximately $12K by the end of September. Weekly downloads were relatively steady, starting at about 4.7K in late June and increasing to around 11K by the end of September. Active users remained fairly constant, with a slight dip from around 66K in late June to approximately 62K by the end of September.
Epic Seven showed a notable revenue spike to around $28K in early August, with the lowest revenue at approximately $9K in late September. Weekly downloads peaked at about 15K in early August, declining to around 3.6K by the end of September. Active users saw an increase from around 39K in late June to approximately 44K by mid-September, stabilizing around 42K by the end of September.
Guardian Tales recorded a peak revenue of approximately $24K in late July, with a low of about $8K in late September. Weekly downloads started at around 15K in late June, declining to about 7.6K by early September, then rising to roughly 9.7K by the end of the month. Active users fluctuated slightly, starting at around 82K in late June, peaking at approximately 88K in late July, and ending at about 77K by the end of September.
These insights are powered by data from Sensor Tower. For more in-depth analysis, visit Sensor Tower's platform.